generateHeightMap2¶
-
pyslm.support.
generateHeightMap2
(mesh, upVec=[0, 0, 1.0], resolution=0.5, offsetPoly=None)¶ Generates the height map of the upper and lower depths. This is done by projecting rays at a resolution (attr:~BlockSupportGenerator.rayProjectionResolution) across the entire polygon region (offsetPoly) in both vertical directions (+z, -z) and are intersected with the upper and lower support surface. A sequence of height maps are generated from these ray intersections.
- Parameters:
mesh (
Trimesh
) – The upper surface (typically overhang surface region)upVec – The projection vector (default is pointing vertically in the +Z direction)
resolution (
Optional
[float
]) – The resolution of the height map to generateoffsetPoly (
Optional
[Path2D
]) – The polygon region defining the support region
- Return type:
Tuple
[ndarray
]- Returns:
A tuple containing various height maps